Artists gain more flexibility when creating and adjusting skin weight maps for character skin deformations. Re-importing a skin weight map lets you make changes to the topology of a model without having to completely re-create a new map.
Note: Extension 2 features are available only to current Maintenance Subscription or Desktop Subscription customers as part of the Extension 2 for Maya LT 2016 software release.
Flexible subscription options available. Includes support and more.