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Maya LT™ 3D game development software speeds up the creative process for experienced indie game creators and is easier for new users to learn.
Sophisticated 3D modeling tools help you create realistic-looking characters, props, and environments. (video: 1 min.)
Brush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool.
The UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing. (video: 1:02 min.)
Create high-quality materials with intuitive tools, or work with Allegorithmic Substance materials directly in the software. (video: 1:08 min.)
Optimize content for mobile devices with polygon reduction, data cleanup, blind data tagging, and level-of-detail tools.
Use ShaderFX to create high-quality physically based shader materials within Maya LT.
Simulate realistic game lighting. Use global illumination tools to bake lighting data into texture maps or vertex maps.
Quad draw, multicut, bevel, and symmetry enhancements make modeling more efficient.
Animate and rig characters and objects for your game. (video: 1:02 min.)
Build a control structure for your characters with automated rigging tools. (video: 1:12 min.)
This nondestructive, clip-based nonlinear editor features an intuitive and familiar user interface for working with scene objects. (video: 1:56 min.)
The shape authoring tools give you more control to create, tweak, and correct animations in a detailed way. (video: 3:16 min.)
Edit animation keys using a powerful, intuitive editor.
Automatically generate and place HumanIK rigs.
Bind modeled geometry to skeletons faster, often with just a few clicks.
Bake complex rigs, containing multiple layers of skinning and deformers, down to a single skin cluster.
Customize and save export settings for model and animation data to keep 3D assets consistent for use in-engine. (video: 1:15 min.)
Export geometry to Mudbox digital painting and sculpting software to add model detail. Send texture and detail maps back to the model in Maya LT. (video: 1:12 min.)
Simplify and customize your workflow with MEL scripting. (video: 1 min.)
Maya LT includes direct export options for Unity and Unreal.
Access the Stingray engine with a Maya LT subscription. Available for Windows only.
Quickly switch between customized UI layouts or task-specific UI presets through a simple drop-down menu.
Search, browse, and buy 3D content on the Creative Market directly from Maya LT.
The viewport now supports displacement mapping and offers improved transparency, better shadow and shading support, and more.
Flexible subscription options available. Includes support and more.
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