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Flame features for 3D visual effects

Flame® software provides tools for 3D compositing, visual effects, and editorial finishing. Get the tools you need in an integrated, creative environment.

  • 3D compositing (Action)

    Flame, Flame Assist, Flare

    Combines the interactive speed of traditional 2D compositing and powerful 3D visual effects. Includes a WYSIWYG preview for artists in session. (video: 2:25 min.)

  • Node-based compositing (Batch)

    Flame, Flare

    Batch, a node-based procedural compositing environment, integrates with the timeline and desktop to combine 2D and 3D elements efficiently and iteratively. (video: 3:32 min.)

  • Editorial timeline

    Flame, Flame Assist

    Use the timeline to oversee projects, create consistent looks, and correctly match graded and 3D VFX shots to editorial intention. Includes scene detection. (video: 2:53 min.)

  • Matchbox API

    Flame, Flame Assist, Flare

    Use GPU-accelerated GLSL shaders to solve challenges in Action’s 3D compositing environment. (video: 3:23 min.)

  • Modern color management

    Flame, Flame Assist, Flare, Lustre

    Track color space information on a per-clip basis, from source to screen. Includes the ability to lock exported color policies. (video: 1:59 min.)

  • Media management

    Flame, Flame Assist

    Support for additional formats and enhanced sharing and handling help you better manage your media. (video: 2:42 min.)

  • Flame-Lustre workflow

    Flame, Lustre

    VFX toolset for colorists with a new level of integration. (video: 2:11 min.)

  • Conform

    Flame, Flame Assist

    Create multilayer timelines faster. Use a large set of advanced conforming and troubleshooting tools in a single task-based area. 

  • GMask Tracer

    Flame, Flare

    Create sophisticated composites using a lightweight, spline-based shape tool with integrated chroma-keying tools.

  • Planar tracking

    Flame, Flare

    Expertly and easily track perspective changes with the versatile, high-performing Planar Tracker.

New in Flame 2018

  • Batch Paint editing

    Flame, Flare

    Individually edit paint strokes in the Paint node to achieve a seamless look with 16-bit floating-point depth support. (video: 26 sec.)

  • Batch Paint animation

    Flame, Flare

    Adjust strokes via a multifunction edit box, animate them, or limit them with user-definable frame ranges. (video: 1:25 min.)

  • Connected Conform workflow

    Flame, Flame Assist

    A unified media management approach to share, sort, and sync media across multiple sequences. (video: 1:05 min.)

  • Enhanced

    Shotgun integration

    Flame, Flame Assist, Flare

    Access the power of the Shotgun review and production tracking toolset. (video: 2:16 min.)