This progressive webinar series will deep dive into the various aspects of pipeline production, from the latest updates to our Media & Entertainment solutions (Maya, USD, Max, Arnold & Bifrost), to in-depth practical sessions exploring workflows. The sessions are focused on character creation, from concept to delivery, creating USD assets in Maya, to amazing rendered outputs in Arnold and Bifrost procedural workflows in between.
Register now and hear directly from our Autodesk experts and top CG artists Jan Jinda (3d generalist & character Artist) and Jakub Krompolc (character rigger& founder of RIG-IT.net)
Can't join? No worries, register anyway. We will be recording the live webinars and the recordings will be sent out via email after the events.